NANCY N. BLACKBURN portrait
  • Graduate Research Assist (RA), School Of Computing
801-581-3791
http://nancygames.com

Current Courses

Fall 2024

  • GAMES 3720-001
    Alt Game Development
    Location: BLDG 72 115 (BLDG 72 115)

Summer 2024

Spring 2024

Professional Organizations

  • ACM. 09/08/2021 - present. Position : Member.

Courses I Teach

  • EAE 4900/6900 - Psychology of Games   (https://nancygames.wordpress.com/eae-4900-psycholo...)
    In this course we will examine in-depth a variety of cognitive principles relevant to the design of video games. The purpose of this course is two-fold: (a) to provide students with a deep understanding of the psychology at work during play and (b) to identify how to make psychological principles actionable during the process of designing a video game. We will explore challenges around human perception, attention, memory, problem solving, and learning, in order to predictably design the engaging games we intend.
  • EAE 6330 - Game Engineering III   (https://nancygames.wordpress.com/eae-6330-game-eng...)
    Gameplay programming is the synthesis of mechanics, dynamics, and feedback systems designed to evoke specific game aesthetics, prompt game interpretations, and engage players through meaningful goals. This course delves into topics, concepts, and theories to program gameplay. Students will implement course material within popular game engines used in the games industry.