Rogelio Enrique Cardona-Rivera portrait
  • Assistant Professor, Division Of Games
  • Adjunct Assistant Professor, School Of Computing
  • Adjunct Assistant Professor, Radiology Som
  • Adjunct Assistant Professor, Psychology Department
  • Assistant Professor, Division Of Games
http://rogel.io

Publications

  • Nancy N. Blackburn & Rogelio E. Cardona-Rivera (2021). OGrES Welcome! Toward a Systematic Theory for Serious Game Design. Extended Abstracts of the 2021 Annual CHI Symposium on Computer-Human Interaction in Play. 242-248. Published, 10/2021.
    http://rogel.io/content/2-publications/blackburn20...
  • Rogelio E. Cardona-Rivera, Jose P. Zagal & Michael S. Debus (2020). GFI : A Formal Approach to Narrative Design and Game Research. Proceedings of the 13th International Conference on Interactive Digital Storytelling. 133-148. Published, 11/2020.
    http://rogel.io/content/2-publications/cardona-riv...
  • Justus Robertson, Rogelio E. Cardona-Rivera & R. Michael Young (2020). Invisible Dynamic Mechanic Adjustment in Virtual Reality Games. Proceedings of the 3rd IEEE Conference on Artificial Intelligence and Virtual Reality. 282-289. Published, 11/2020.
    http://rogel.io/content/2-publications/robertson20...
  • Rogelio E. Cardona-Rivera (2020). Foundations of Computational Game Design via Artificial Intelligence: Abstractions and Tradeoffs. Proceedings of the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 167–174. Published, 10/2020.
    http://rogel.io/content/2-publications/cardona-riv...
  • Michael S. Debus, Jose P. Zagal & Rogelio E. Cardona-Rivera (2020). A Typology of Imperative Game Goals. Game Studies. Vol. 20. Published, 09/2020.
    https://gamestudies.org/2003/articles/debus_zagal_...
  • Matthew Christensen, Jennifer M. Nelson & Rogelio E. Cardona-Rivera (2020). Using Domain Compilation to add Belief to Narrative Planners. Proceedings of the 16th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 38-44. Published, 08/2020.
    http://rogel.io/content/2-publications/christensen...
  • Rogelio E. Cardona-Rivera & R. Michael Young (2019). Desiderata for a Computational Model of Human Online Narrative Sensemaking. The Working Notes of the 2019 AAAI Spring Symposium on Story-enabled Intelligence. Published, 10/2019.
    http://qed.cs.utah.edu/content/3-publications/card...
  • José P. Zagal, Michael S. Debus & Rogelio E. Cardona-Rivera (2019). On the Ultimate Goals of Games: Winning, Finishing, and Prolonging. Proceedings of the 13th International Philosophy of Computer Games Conference. Published, 10/2019.
    http://qed.cs.utah.edu/content/3-publications/zaga...
  • Alexander J. Bisberg & Rogelio E. Cardona-Rivera (2019). SCOPE: Selective Cross-validation Over Parameters for Elo. Proceedings of the 15th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 116-122. Published, 10/2019.
    http://qed.cs.utah.edu/content/3-publications/bisb...
  • David R. Winer & Rogelio E. Cardona-Rivera (2018). A Depth-Balanced Approach to Decompositional Planning for Problems where Hierarchical Depth is Requested. Proceedings of the 1st Workshop on Hierarchical Planning at the 
28th International Conference on Automated Planning and Scheduling (ICAPS 2018). 1-8. Published, 11/2018.
  • Camille Barot, Michael Branon, Rogelio E. Cardona-Rivera, Markus Eger, Michelle Glatz, Nancy Green, James Mattice, Colin M. Potts, Justus Robertson, Makiki Shukonobe, Laura Tateosian, Brandon R. Thorne & R. Michael Young (2017). Bardic: 
Generating Multimedia Narrative Reports for Game Logs. Proceedings of the 10th Workshop on Intelligent Narrative Technologies at the 
13th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 154-161. Published, 10/2017.
    http://qed.cs.utah.edu/content/3-publications/baro...
  • Rogelio E. Cardona-Rivera (2017). Cognitively-grounded Procedural Content Generation. Proceedings of the What's Next for AI in Games Workshop at the 31st AAAI Conference on Artificial Intelligence. 1027-1028. Published, 02/2017.
    http://qed.cs.utah.edu/content/3-publications/card...
  • Rogelio E. Cardona-Rivera & R. Michael Young (2017). Toward Combining Domain Theory and Recipes in Plan Recognition. Proceedings of the Plan, Activity, and Intent Recognition Workshop at the 31st AAAI Conference on Artificial Intelligence. 796-803. Published, 02/2017.
    http://qed.cs.utah.edu/content/3-publications/card...

Presentations

  • Modeling Narrative Intelligence to Support Adaptive Virtual Environments. United States Naval Research Laboratory. Online. Invited Talk/Keynote, Presented, 06/18/2020.
  • Rogelio E. Cardona-Rivera; Now you’re playing with power! The Potential of eSports Research. Technology Update: Achievement Rewards for College Scientists Foundation, Utah Chapter. Other, Presented, 01/28/2020.
  • Rogelio E. Cardona-Rivera; Modeling Narrative Intelligence to Support Adaptive Virtual Environments. Presented at the University of Glasgow. Glasgow, Scotland, UK. Invited Talk/Keynote, Presented, 08/2019.
  • Rogelio E. Cardona-Rivera; Science of Game Design. Presented at the 2018 ACM SIGGRAPH Conference on Motion, Interaction and Games. Limassol, Cyprus, 2018. Invited Talk/Keynote, Presented, 11/09/2018.
    http://cyprusconferences.org/mig2018/program/
  • Rogelio E. Cardona-Rivera; Science of Game Design. Presented at the School of Computing Alumni Day, University of Utah. Salt Lake City, UT, 2017. Invited Talk/Keynote, Presented, 09/30/2017.
    http://www.cs.utah.edu/school-of-computing-graduat...
  • Chris Martens and Rogelio E. Cardona-Rivera; Procedural Narrative Generation. Presented at the 2017 Game Developers Conference, San Francisco, CA, 2017. Other, Presented, 03/2017.
    http://gdcvault.com/play/1024143/Procedural-Narrat...

Research Groups

  • Diego Andino, Graduate Student. School of Computing. 08/01/2021 - present.
  • Jialin Wu, Undergraduate Student. School of Computing. 08/01/2021 - 08/31/2022.
  • M. Gardone, Graduate Student. School of Computing. 01/15/2020 - present.
  • Vanessa Cox, Undergraduate Student. School of Computing. 10/01/2019 - present.
  • Nancy N. Blackburn, Graduate Student. School of Computing. 08/15/2019 - present. http://qed.cs.utah.edu/team.
  • Dylan Stout, Undergraduate Student. School of Computing. 08/15/2019 - 05/31/2020. http://qed.cs.utah.edu/team.
  • Alex Bisberg, Graduate Student. School of Computing. 08/31/2018 - 05/31/2020. http://qed.cs.utah.edu/team. Awards/Scholarships/Stipends: Funded under: 54902344 CAUSE, Unrestricted Research Gift: Activision Central Tech .
  • Matthew Christensen, Undergraduate Student. School of Computing. 08/15/2018 - 05/31/2020. http://qed.cs.utah.edu/team.
  • Jennifer M. Nelson, Undergraduate Student. School of Computing. 08/15/2018 - 05/31/2020. http://qed.cs.utah.edu/team.
  • Munzer Abusham, Graduate Student. School of Computing. 08/31/2017 - present. http://qed.cs.utah.edu/team.
  • Ben Barker, Graduate Student. Entertainment Arts and Engineering. 08/31/2017 - 05/15/2019. http://qed.cs.utah.edu/team.
  • Run Li, Graduate Student. School of Computing. 08/31/2017 - 05/15/2019. http://qed.cs.utah.edu/team.

Languages

  • English, fluent.
  • Spanish, fluent.

Geographical Regions of Interest

  • Latin America and the Caribbean
  • Puerto Rico
    Home country.
  • Spain