JOSE P ZAGAL portrait
  • Associate Professor (Lecturer), Entertainment Arts Engineering

Publications

  • Nay, J., Zagal, J. (2017) “Meaning without Consequence: Virtue Ethics and Inconsequential Choices in Games”, Foundations of Digital Games (FDG) Conference, Cape Cod, MA, August 14-17, 2017. Published, 08/2017.
    https://dl.acm.org/citation.cfm?id=3102073
  • Zagal, J. (2017) “War Ethics: A Framework for Analysing Videogames”, DiGRA 2017 Conference, Melbourne Australia, 3-6 July.Zagal, J. (2017) “War Ethics: A Framework for Analysing Videogames”, DiGRA 2017 Conference, Melbourne Australia, 3-6 July. Published, 07/2017.
    http://www.digra.org/digital-library/publications/...
  • Zagal, J.P. (2017) “Lord British” in Mejia, R., Banks, J., and Adams, A. (Eds), 100 Greatest Video Game Characters, Rowan and Littlefield. Published, 06/2017.
  • Bateman, C., Zagal J. (2017) “Game Design Lineages: Minecraft’s Inventory”, DiGRA UK 2017 Conference, Salford UK, May 5, 2017. Published, 05/2017.
  • Shipman JP, Casucci T, Altizer RA, Zagal JP. (2017) “Shhh! A Library and an Innovation Center Unite!” VentureWell 21st Annual Open Conference. Washington DC, March 24-25, 2017. Published, 03/2017.
  • Torres-Toukoumidis, A., Zagal J. P., Pérez-Rodríguez M. A. (2016) “Juegos, Comunicación y Sociedad: La Comunicación Institucional como Factor de Desarrollo Social”, in L. M. Romero-Rodríguez, R. Mancinas-Chávez (Eds), Comunicación Institucional y Desarrollo Social, Editorial Egregius. Published, 12/2016.
  • Nguyen, T., Zagal J. (2016) “Good Violence, Bad Violence: The Ethics of Competition in Multiplayer Games”, First Joint International DiGRA FDG Conference, August 1-6, Dundee, Scotland. Published, 08/2016.
    http://www.digra.org/wp-content/uploads/digital-li...
  • Casucci, T., Shipman, Jean O., Altizer, R., Zagal J. (2016) “Shhh! We’re Making Games in the Library and You Can Too”, First Joint International DiGRA FDG Conference, August 1-6, Dundee, Scotland. Published, 08/2016.
  • Putnam, C., Zagal, J. P., Cheng, J., (2016) “You are Not the Player: Teaching Games User Research to Undergraduate Students” in Garcia-Ruiz, M. (Ed), Usability Testing of Video Games: Multidisciplinary Case Studies, CRC Press/Taylor and Francis. Published, 07/2016.
  • Zagal, J. P. (2016) “On Chairing a Games Research Conference”, Transactions of the Digital Games Research Association (ToDiGRA), Vol. 2 No. 2. pp. 5-20. Published, 06/2016.
    http://todigra.org/index.php/todigra/article/view/...
  • Zagal, J.P., Altizer, R. (2016) “DiGRA 2014: Celebrating the Diversity of Games Research”, Transactions of the Digital Games Research Association (ToDiGRA), Vol. 2 No. 2. Published, 06/2016.
    http://todigra.org/index.php/todigra/article/view/...
  • Zagal, J.P. (2016) “Values at Play in Digital Games”, American Journal of Play, Vol. 8 No. 2, pp. 283-284. Published, 05/2016.
  • Zagal, J., Deterding, S. (2016) “What Larp can Learn from Role-Playing Game Studies”, 2016 Living Games Conference, May 19-22, 2016, Austin TX. Published, 04/2016.
  • Wozniak, K., Zagal, J.P. (2016) “Exploring Adult Learners' Metacognition: A Survey of In-Person and Online Adult Learners”, 2016 Annual Meeting of the American Educational Research Association (AERA), April 8-12, Washington DC. Published, 04/2016.

Presentations

  • "History and Videogames" - Guest Lecture for University of Utah HIST3100 (Historian’s Craft), . Invited Talk/Keynote, Presented, 11/16/2017.
  • "Toys that are Changing the Future of Gaming" presented at DragonCon 2017. Other, Presented, 09/03/2017.
  • “Unusual Jobs in the Videogame Industry” presented at DragonCon 2017. Other, Presented, 09/03/2017.
  • "Top Ten Reasons Why you Should Gamejam" presented at DragonCon 2017. Other, Presented, 09/02/2017.
  • “Going to School for Videogames” presented at DragonCon 2016 (Atlanta, GA). Other, Presented, 09/04/2016.
  • "Virtual Reality in Video Gaming" presented at DragonCon 2016 (Atlanta, GA). Other, Presented, 09/03/2016.
  • “Unusual Jobs in the Videogame Industry” presented at DragonCon 2016 (Atlanta, GA). Other, Presented, 09/03/2016.
  • Emerging Technologies and the Future of Gaming” at DragonCon 2016. Other, Presented, 09/02/2016.
  • “Flying by the seat of your pants: Don’t (Experiences experimenting with games education)”, Keynote presentation for Teaching Game Studies Workshop, Dundee, Scotland. Invited Talk/Keynote, Presented, 08/02/2016.
  • “Moral Reflection and Development Through Play”, Uppsala University, Uppsala Sweden. Invited Talk/Keynote, Presented, 02/04/2016.
  • “Videogame Interfaces and Ethics: Unlikely Partners?”, Royal Institute of Technology (KTH), Stockholm Sweden. Invited Talk/Keynote, Presented, 02/03/2016.
  • “What Could Go Wrong? Videogames and Healthcare Interventions”, University of Utah – Evening Ethics Seminars, . Invited Talk/Keynote, Presented, 01/13/2016.

Languages

  • English, fluent.
  • Spanish, fluent.