ERIK L BRUNVAND

Curriculum Vitae

ERIK L BRUNVAND portrait
  • Director, Computer Engineering Program, College Of Engineering
  • Associate Professor, School Of Computing

Research

Research Summary

I am interested in two very different areas: computer hardware to support high-performance computer graphics, and creative research that blends arts and technology. Examples of arts/tech research I am interested in: kinetic computer-controlled sculpture, and how arts/tech crossovers can improve education.

Research Statement

My research interests are generally related to computer design and implementation, from high-level computer architecture designs to integrated circuit implementation. My research group is currently working on designing special-purpose graphics processors for ray tracing, a technique for rendering extremely realistic computer graphic images. 

I am also intrigued by arts/technology collaborations in both research and education settings.   This interest has led me to explore a variety of kinetic mixed media art pieces, many involving electronic control. This marriage of arts and technology resonates with me, and manifests as a fascination with the physical and conceptual aspects of machine-making as a fine-art sculpture process. I'm also fascinated by the posibilities of arts and technology collaborations in educational settings. 

Research Keywords

  • Fine Arts, Interest Level: 4
  • Creativity, Interest Level: 4
  • Computer Graphics, Interest Level: 4
  • Computer Architecture, Interest Level: 5

Research Groups

  • Tim Grant, Undergraduate Student. School of Computing. 12/2013 - present.
  • Paymon Saebi, Graduate Student. School of Computing, BS/MS program. 08/2012 - present.
  • Daniel Kopta, Graduate Student. School of Computing. 02/2010 - 06/2015.
  • Josef Spjut, Graduate Student. School of Computing. 01/2010 - 12/2013. Awards/Scholarships/Stipends: Awarded UTA (University Teaching Assistantship) for the 2010/2011 academic year.

Grants, Contracts & Research Gifts

  • Embedded Systems / Kinetic Sculpture Collaboration. PI: Erik Brunvand. Co-PI(s): Paul Stout. University of Utah Teaching Committee, 2009 - 2010. Total project budget to date: $4,300.00

Software Titles

  • SimTRaX Extensions. Extensions to our SimTRaX multi-core hardware simulation softwarte. Release Date: 07/01/2015. Inventors: Erik Brunvand, Daniel Kopta, Konstantin Shkurko, Josef Spjut. Distribution List: The original Google Code repository has been moved to Git Hub: https://github.com/dkoptacs/simtrax .
  • simTRaX. Simulation infrastructure (simulation engine and compiler) for the multi-core graphics architecture developed by my research group. This was initially released in 2012, and has been continually improved and updated since then. Release Date: 05/2012. Inventors: Erik Brunvand, Josef Spjut, Daniel Kopta, Konstantin Shkurko.